Autoplay
Autocomplete
Previous Lesson
Complete and Continue
Create a Slot Machine Apple Watch App
Initial Setup: Getting the tools and projects to get started
Demo of the Slot Machine Watch App (1:35)
Download XCode tool (1:43)
Create project and run it in the Apple Watch simulator (3:36)
Add Slot Machine Images to your Apple Watch Project (2:21)
Slot Machine User Interface Design
Design the Slot Machine User Interface with Interface Builder (8:33)
Verify Apple Watch Slot Machine User Interface Design in Simulator (1:42)
Connecting User Interface to code
Connecting User Interface to code part 1 (6:21)
Connecting Interface Elements to code - part 2 (2:21)
Trigger code action when pressing button (5:45)
Writing Initial Code Logic
Keeping track of currency score tokens (6:55)
Programming the preparation for next spin (10:09)
Coding the Update action (6:17)
Creating Collection of array of items (5:04)
Programming the Arrays of items (4:54)
Manipulating images and buttons
Programming the Logic to call image rotation (3:35)
Programming code that switch slot images - part 1 (4:54)
Programming code that switch slot images - part 2 (8:35)
Programming Score and Winning Proceeds
Programming logic to stop slots from spinning (7:35)
Defining values of each wins (5:39)
Calculating score: 3 items in a row (3:33)
Calculating score: 2 matching items in a row (3:30)
Displaying Win Texts (4:12)
Taking the app functionality to the next level
Change Win text color then reset settings (4:13)
Making row blink on Win (10:16)
Defining values of each wins
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock